Scarab Online

Melee stances

A stance changes how you fight, not what you train: melee always trains Warfare, and every fight trains Endurance.

From MELEE_STANCES in the game's content.

NameSacred toEffect
CrocodileSobekPatient: every third blow on the same foe crushes for +60% damage.
LionSekhmetFerocious: +15% damage, but your guard drops 10%.
CobraWadjetSwift: strike a beat sooner for 20% less damage.
IbisThothWatchful: +15% guard, and you turn aside 15% of melee blows.
BaboonThothClamorous: +12% accuracy. Thoth's baboons hit whatever they shriek at.
Sha-beastSetReckless: +10% accuracy and +10% damage, but your guard drops 25%.
RamAmunHeadlong: every second blow on the same foe crushes for +60% damage, but you strike 12% less surely.
BullApisHeavy: one beat slower, but +30% damage and +5% accuracy. Head down, everything behind the horns.
ScarabKhepriUnbroken: +10% guard, and every fourth blow on the same foe crushes for +60% damage.
ElephantAmunPonderous, as the Old Tusker: +15% damage and +10% guard, but you strike a beat slower.
Great CatRaThe cat beneath the persea tree: +8% accuracy, +6% damage, and you turn aside 6% of melee blows.
WarhorseAstarteTrampling: every second blow on the same foe crushes for +60% damage, but you aim 10% worse and your guard drops 20%.
LeaperPotniaOver the horns: strike a beat sooner and turn aside 10% of melee blows, but 20% less damage and 5% less guard.