Scarab Online

Spellbook

Every spell of Heka, with the glyph tablets it consumes. Range 10 tiles. One cast every 5 ticks.

Combat

SpellLevelGlyphsXPEffect
Breath of Shu1Shu glyph, Ka glyph5.5An air spell. Max hit 2.
Tears of Nu5Shu glyph, Nu glyph, Ka glyph7.5A water spell. Max hit 4.
Fist of Geb9Shu glyph, Geb glyph ×2, Ka glyph9.5A earth spell. Max hit 6.
Spark of Ra13Shu glyph ×2, Ra glyph ×3, Ka glyph11.5A fire spell. Max hit 8.
Gale of Shu17Shu glyph ×2, Isfet glyph13.5An air spell. Max hit 9.
Torrent of Nu23Shu glyph ×2, Nu glyph ×2, Isfet glyph16.5A water spell. Max hit 10.
Quake of Geb29Shu glyph ×2, Geb glyph ×3, Isfet glyph19.5A earth spell. Max hit 11.
Flame of Ra35Shu glyph ×3, Ra glyph ×4, Isfet glyph22.5A fire spell. Max hit 12.
Tempest of Shu41Shu glyph ×3, Duat glyph25.5An air spell. Max hit 13.
Deluge of Nu47Shu glyph ×3, Nu glyph ×3, Duat glyph28.5A water spell. Max hit 14.
Rockfall of Geb53Shu glyph ×3, Geb glyph ×4, Duat glyph31.5A earth spell. Max hit 15.
Sunfire of Ra59Shu glyph ×4, Ra glyph ×5, Duat glyph34.5A fire spell. Max hit 16.
Wrath of Shu62Shu glyph ×5, Ankh glyph36An air spell. Max hit 17.
Wrath of Nu65Shu glyph ×5, Nu glyph ×7, Ankh glyph37.5A water spell. Max hit 18.
Wrath of Geb70Shu glyph ×5, Geb glyph ×7, Ankh glyph40A earth spell. Max hit 19.
Wrath of Ra75Shu glyph ×5, Ra glyph ×7, Ankh glyph42.5A fire spell. Max hit 20.
Seshat's Mark8Ka glyph, Geb glyph, Shu glyph10The goddess of writing marks your foe with a stroke of red ink.
Jaws of Sobek33Shu glyph ×2, Nu glyph ×3, Isfet glyph21The water rises in the shape of a crocodile's jaws, and closes. Max hit 12.
Khamsin44Shu glyph ×3, Ra glyph, Isfet glyph ×227Set's red wind out of the deep desert, full of grit and spite. Max hit 14.
Pen of Thoth44Shu glyph ×2, Geb glyph ×3, Duat glyph27Thoth writes your foe's name in the book of the dead, and the stone remembers it. An earth spell. Max hit 14.
Spear of Horus50Shu glyph ×3, Ra glyph ×4, Duat glyph30.5The harpoon Horus drove into the red hippopotamus, cast in sunlight. Max hit 15.
Wadjet's Venom15Shu glyph ×2, Ra glyph ×2, Ka glyph12.5The cobra on Ra's brow spits fire at his enemies. A fire spell, max hit 9.
Utterance of Ptah22Shu glyph ×2, Geb glyph ×3, Isfet glyph20Ptah made the world by naming it. Spoken at a foe, his word unmakes it a little. Max hit 11.
Wings of Thoth33Shu glyph ×4, Ma'at glyph20The ibis's white wings beat down on your foe like a scribe's palm on a lazy apprentice. Max hit 12.
Rays of the Aten38Shu glyph ×3, Ra glyph ×4, Isfet glyph25From the hymn on the heretic's altar: the Disk's rays end in hands, and every hand burns. Max hit 13.
Flood of Khnum60Shu glyph ×4, Nu glyph ×5, Duat glyph36The potter god tips the cataract over your foe like a jar. Max hit 17.
Harpoon of Set78Shu glyph ×5, Ra glyph ×5, Isfet glyph ×2, Ankh glyph46The words Set speaks every night at the prow of Ra's barque, as he drives his spear into the serpent. Max hit 21.
Breaking of the Red Pots52Shu glyph ×3, Geb glyph ×3, Isfet glyph ×2, Duat glyph33Name your foe and smash a red pot: the name breaks, and so does the foe. Max hit 16.
Dawn of Ra-Horakhty60Shu glyph ×4, Ra glyph ×5, Duat glyph, Ma'at glyph36The first beam of dawn, caught in a mirror at Abu Simbel and thrown at your foe. Max hit 17.
The Eight-Cubit Wave80Shu glyph ×5, Nu glyph ×8, Ma'at glyph, Ankh glyph44The wave that broke your ship off the Island of the Ka, eight cubits high, called back out of the sea. A water spell. Max hit 21.
Flood of Nun82Shu glyph ×6, Nu glyph ×8, Duat glyph, Ankh glyph48The water that was there before the world comes up out of the dark and closes over your foe. Max hit 22.
Fire of the Lake86Shu glyph ×6, Ra glyph ×8, Isfet glyph ×2, Ankh glyph51A wave from the Lake of Fire, which burns the wicked and is cool water to the just. Max hit 23.
Spear of Baal67Shu glyph ×6, Ra glyph, Ankh glyph39Baal, Rider of the Clouds, struck down the sea with a spear of lightning. So, now, can you. Max hit 18.
Spiral of Phaistos68Shu glyph ×5, Nu glyph ×6, Ankh glyph, Ma'at glyph39Read the disc from its rim to its heart, and the spiral closes on your foe like the sea. Max hit 19.
Rising of Nun67Shu glyph ×5, Nu glyph ×7, Isfet glyph, Ankh glyph39The water under the pyramids of Nuri remembers it was Nun, the dark sea before the world, and rises over your foe. Max hit 19.

Bind

SpellLevelGlyphsXPEffect
Papyrus Bind20Geb glyph ×3, Nu glyph ×3, Isfet glyph ×230Reeds burst from the ground and hold your target in place.
Coils of Apep50Geb glyph ×4, Nu glyph ×4, Isfet glyph ×360Serpent coils hold your target fast and crush it. Max hit 3.
Hands of the Aten40Shu glyph ×2, Ra glyph ×4, Isfet glyph ×248The rays of the heretic's sun reach down with their little hands and hold your foe fast for 12 beats, warm as noon and twice as stubborn. Max hit 4.
Swallowing Sands36Geb glyph ×4, Nu glyph ×2, Isfet glyph ×246The sand that swallowed an army opens under your foe and holds it to the knees for 12 beats. Max hit 1.
Hathor's Mirror38Ra glyph ×2, Nu glyph ×3, Isfet glyph ×246The goddess's bronze mirror flashes the sun into your foe's eyes: it can't move for 12 ticks.
Sobek's Hold38Nu glyph ×3, Geb glyph ×3, Isfet glyph ×246The mud of Kom Ombo's sacred pool closes on your target like a crocodile's grip, holding it for 12 beats. Max hit 2.
Fowler's Clap-net12Nu glyph ×2, Geb glyph ×2, Ka glyph18A marsh-fowler's word of binding: a net of breath snaps shut and holds your target for 5 ticks.
Horns of Amun54Geb glyph ×4, Shu glyph ×2, Ma'at glyph ×260The Hidden One's ram lowers its horns and pins your foe where it stands for 14 beats. Max hit 6.
Gaze of the Winged Serpent74Geb glyph ×5, Nu glyph ×5, Isfet glyph ×3, Duat glyph70The stare of the serpents that guard the frankincense trees: your foe can't move for 18 ticks, and is stung for up to 4.
Coil of Mehen80Geb glyph ×6, Nu glyph ×6, Isfet glyph ×3, Ankh glyph70Mehen wraps your foe as he wraps the sleeping sun: held fast for 20 beats, and squeezed (max hit 6).

Transmute

SpellLevelGlyphsXPEffect
Lesser Transmutation21Ra glyph ×3, Isfet glyph31Transmute to Deben: turns an item into 40% of its value.
Transmute to Deben55Ra glyph ×5, Isfet glyph ×265Turns an item into 60% of its value in deben.

Teleport

SpellLevelGlyphsXPEffect
Gate of Ptah25Shu glyph ×3, Geb glyph, Ma'at glyph35Teleports you to the Temple of Ptah in Memphis.
to Memphis
Gate of Ra31Shu glyph ×3, Ra glyph, Ma'at glyph41Teleports you to Ra's sun-temple in Iunu.
to Iunu
Gate of Amun45Shu glyph ×5, Ma'at glyph ×255.5Teleports you to the Temple of Amun in Thebes.
to Thebes
Gate of Sobek28Shu glyph ×3, Nu glyph, Ma'at glyph38Teleports you to the Temple of Sobek in Shedet, a respectful distance from the god's pool.
Gate of Thoth38Shu glyph ×4, Ka glyph ×2, Ma'at glyph48Teleports you to Khmun, the Eight-Town of Thoth. The baboons will announce you.
Gate of the Oracle38Shu glyph ×4, Nu glyph, Ma'at glyph48Teleports you to the Oracle of Amun in the Siwa Oasis.
Sails of Mersa40Shu glyph ×4, Nu glyph, Ma'at glyph50Fills an invisible sail with the north wind and carries you to Port Mersa on the Red Sea.
Gate of Osiris38Shu glyph ×4, Nu glyph, Ma'at glyph48Teleports you to the Temple of Osiris in Abydos, where the god's head is kept.
Gate of Horus48Shu glyph ×5, Ra glyph, Ma'at glyph ×258Teleports you to the Temple of Horus at Edfu, on a falcon's wings.
Way of Rosetau22Shu glyph ×2, Geb glyph, Ma'at glyph32Sokar's road beneath the sand: teleports you to the Giza plateau.
Gate of Hathor66Shu glyph ×5, Ra glyph ×2, Ma'at glyph ×2, Ankh glyph76Teleports you to Iunet, the Lady's own house on the Nile, where the sistrum never stops.
Gate of Khnum49Shu glyph ×5, Nu glyph, Ma'at glyph ×258The ram-god of the cataract brings you home to Aswan.
Road of Dedwen57Shu glyph ×6, Ra glyph, Ma'at glyph ×264The old incense road of Dedwen, Lord of Ta-Seti, brings you home to the market of Kerma.
Gate of God's Land72Shu glyph ×6, Nu glyph ×2, Ma'at glyph ×2, Ankh glyph80Carries you across the Sea of Punt on a wind that smells of myrrh, to Chief Parehu's village in God's Land.
Path of the Justified72Shu glyph ×6, Duat glyph ×2, Ma'at glyph ×276Those found true of voice may walk the road to the Hall of Two Truths again, whenever they like.
Road of the Falcon56Shu glyph ×5, Geb glyph, Ma'at glyph ×262Horus of the Ways watches over Pharaoh's road to Retenu. He brings you to its end: Gaza, where the commissioner keeps his court.
Barque of Baalat63Shu glyph ×6, Nu glyph ×2, Ma'at glyph ×268The Lady of Byblos, whom Egypt calls Hathor, sends her cedar barque for you: home to Byblos and the smell of the mountain.
Road of the Kouretes64Shu glyph ×6, Geb glyph, Ma'at glyph ×2, Ankh glyph70The shield-dancers' road down from Mount Ida brings you to Knossos, to the sound of clashing bronze.
Gate of the Pure Mountain63Shu glyph ×5, Geb glyph ×2, Ma'at glyph ×266Amun of the Pure Mountain calls you home to Napata, under the shadow of Gebel Barkal.
Road of the Kandakes69Shu glyph ×6, Ra glyph, Ma'at glyph ×2, Ankh glyph72The road the warrior queens ride home: to the market of Meroe, between the furnaces and the pyramids.