Scarab Online

Missile stances

Stances for bows and thrown weapons. Missiles always train Archery, and every fight trains Endurance.

From RANGED_STANCES in the game's content.

NameSacred toEffect
FalconHorusAimed: +15% accuracy.
JackalWepwawetSkirmishing: loose a beat sooner, 10% less accurate.
VultureNekhbetDistant: +3 range and +10% guard.
HunterOnurisPatient: every third shot at the same quarry strikes for +60% damage, but you watch your quarry, not your back (-10% guard).
KiteIsisCircling: +1 range, +8% accuracy and +5% guard.
AntelopeSatetThe bow of Ta-Seti: +10% damage and +1 range, but your guard drops 10%.
GiraffeHathorLofty, as the hunters of Punt shoot over the tall grass: +2 range and +6% accuracy, but your guard drops 8%.
BennuAtumThe heron of the first morning: +2 range and +6% damage.
OstrichArensnuphisFleet, like the hunters of the Butana: loose a beat sooner and +15% guard, but 15% less damage.