Scarab Online

The Mares of Astarte

Batnoam, priestess of Astarte at Ashkelon, has an empty stable and a face like thunder. (Requires A Stranger in Men-nefer and Warfare 55.)

Requirements

Walkthrough

The quest journal, step by step.

  1. Start

    Batnoam, priestess of Astarte at Ashkelon, has an empty stable and a face like thunder. (Requires A Stranger in Men-nefer and Warfare 55.)

  2. Stage 1

    Somebody stole the three white mares of Astarte, Lady of Horses, out of the temple stable. Batnoam says that if anyone in Canaan has been offered white mares, it's Zimredda the horse-dealer of Lachish.

    Updated by talking to Batnoam, priestess of Astarte
  3. Stage 2

    Zimredda was offered the mares by Habiru horse-thieves, and turned them down, he says, out of piety. The thieves camp in the hills south of Lachish, on the road towards Shechem. I should get the mares back: four of the horse-thieves should persuade the rest.

    To do: Kill 4 × Habiru horse-thiefUpdated by talking to Zimredda the horse-dealer
  4. Stage 3

    The mares are loose in the hills and will come home on their own, but their bridle is the goddess's and the thieves still have it. I should take it from them.

    To do: Get Bridle of Astarte's mares
  5. Stage 4

    I have the bridle of Astarte's mares. I should bring it to Batnoam in Ashkelon.

  6. Complete

    The white mares are home in Astarte's stable. Batnoam taught me to fight like a warhorse, and gave me a brass from a mare's brow-band.

    Updated by talking to Batnoam, priestess of Astarte

Unlocks

Rewards

SkillXP
Warfare9,000
Endurance5,000
Wayfaring3,000

Items: Deben ×1,500, Horse-brass of Astarte